AI Insights · Timothy · July 2025
Top Card Battler Apps on Android in South America, Q2 2025
Explore the performance of the top 5 card battler apps on Android in South America during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top card battler applications on the Android platform in South America demonstrated varied performance trends across downloads, revenue, and active users. These insights are derived from Sensor Tower data, offering a glimpse into the mobile gaming landscape.
Pokémon TCG Pocket - Card Game saw fluctuations in weekly revenue, with figures peaking at approximately $232K in early April before experiencing a decline and later stabilizing around $142K by the end of June. Weekly downloads followed a downward trend, starting at 185K and decreasing to about 79K. Active users also declined from over 2.1M to approximately 1.45M by the end of the quarter.
Mighty Party experienced modest weekly revenue, ranging from $388 to $531. Downloads varied significantly, reaching a high of 43.6K in mid-April but dropping to a low of 1.9K by late May. Active users peaked at 69K in mid-April, decreasing to around 39.7K by the end of June.
Plants vs. Zombies™ Heroes showed a steady increase in weekly revenue, culminating at nearly $2K by the quarter's end. Downloads peaked mid-June at 26K, with active users showing a consistent rise from 91K to 137K throughout the quarter.
Pokémon TCG Live had a consistent download rate, averaging around 10K weekly. Active users started at 103K and gradually decreased to about 85K by the end of June.
Finally, Yu-Gi-Oh! Duel Links maintained stable weekly revenue, with a high of $29.8K in late May. Downloads varied slightly, with the highest being 9.8K in mid-May. Active users decreased from 51K to 40K over the quarter.
For more in-depth insights and data, Sensor Tower offers comprehensive analytics on mobile app performance across various markets.